Wednesday, January 26, 2022

The Last Call - Turn #1 Error Correction

This is a supplemental post to The Last Call Turn #1 Wrap Up. I made a rules error by having each crew member roll for a character event. The correct procedure is to randomly select a single crew member and roll on the character event table for that single crew member. Thanks to the folks on the Facebook Five Parsecs from Home Fan Group for pointing this out.

All still on the mend. At least I didn't mess that up!

I generally try to avoid rolling back events during play since the results aren't always worth the effort. The realization that I could have used Stim-Packs during the battle is a good example. Rolling that back would involve replaying the scenario - a significant investment in time and energy. Better to just live with results, learn from the experience, and use that time and energy to move on with the campaign. Here, I came up with a quick and simple fix, so why not learn the lesson and correct the mistake at the same time?

In this case, I determined which character event actually happened with a simple die roll. Updating the campaign records was straight forward. The character event description and revised end of turn totals are below.

Character Event

I rolled a D6 and went down the list published in the previous post.

"5" - Freyja overhears something at a local bar. It might be worth following up on. +1 Quest Rumor.

Story Point and Credit Totals are unchanged.

Corrected XP Totals at the End of Turn #1:
Mina 5 XP
Bill 3 XP
Rocky 3 XP
Yelena 4 XP
Freyja 5 XP
Lin 2 XP

In addition, the additional Patron that Bill came up with was removed. On the plus side, Rocky's negative effect was also negated.

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