Showing posts with label painting. Show all posts
Showing posts with label painting. Show all posts

Tuesday, October 29, 2024

Reaper Bones 77046 Bat Swarm

As far as I can recall, it's been a year since I last slapped paint on a miniature. There was a couple of terrain projects during that time, but that's not quite the same kind of painting. "Tabletop standard" has a different meaning when applied to miniatures versus terrain. People pick up miniatures, hold them up to their faces, scrutinize the things, and ask about the lack of painted on eyes. Terrain only needs to be painted well enough to get the point across.

It's been way too long.


What did I have to work with? Wiping the dust off my wet palette revealed it to be fine. Surveying my paints had mixed results. The dropper bottle stuff seemed fine, but all needed a through shaking. The sheer incompetence in plastic form that are Games Workshop paint pots was another story. About half of it dried up, leaving nothing but hard flakes and wasted potential. My brushes are all fine, being stored well out of reach of my daughter's cats.

I decided to start with something straightforward. Something that would look fine with a base coat, some shaky brushwork, whatever highlighting I could muster, and awash to cover up my mistakes. That all added up to a Reaper Bones miniature from my pile of shame.

This miniature depicts a swarm of bats flying around a grave marker. It fit the season and didn't seem too demanding of my rusty skills. A nighttime scene limited the colors I needed - it's all dim lighting and shadows.

I described my process for preparing and basing Reaper Bones miniatures in this linked post.

For my first attempt, I painted the whole thing black and went overboard with drybrushing it gray. Trying to recover with a black ink only made it worse. I covered it all up with a black base coat again to reset and start over.


Paints used:
  • Reaper Master Series Pure Black 09037 - used because the last of my Citadel Colour Chaos Black died in the bottle.
  • Citadel Colour Codex Grey - still clinging on to life.

Instead of jumping straight to a medium gray, I used a mix of black with a little gray for the first drybrush layer. I added more gray for each following layer, getting less aggressive with the drybrushing each time.

I highlighted certain areas with an even mix of black and gray. I paid particular attention to the edges of certain bat wings, the grave marker, and a skull on the ground.

The final touch was to reintroduce shadows. Some areas that didn't need it got hit with the previous drybrush layers. I watered down the black paint remaining on my palette and used it as a wash. The wash was applied selectively. Only the areas that would be in shadow and needed to be darker got hit with the wash.

The end result is a serviceable miniature. More importantly, it a start to get me back into miniature painting. I'll likely ease back into it with another Reaper Bones miniature or three before tackling something more exciting.

Monday, January 15, 2024

Repaint or Move On?

I've heard it said that miniatures should never be stripped and repainted. "Keep them around as a reminder of your earlier work. You'll be able to see how much you've improved."

I'd like to think I've gotten better at painting. Or maybe I just got better at photographing miniatures.

On the other hand, some examples of my earlier work are subpar. I've repainted miniatures before. There are a couple of examples on this blog. For example, I painted this Reaper Chronoscope miniature way back in 2011 and repainted it in 2021 - ten years later! Why? I wanted the miniature to match the others I was using in my Five Parsecs From Home game. It seemed worth the effort in that case.

This is the before and after of the miniature in question.

I can see both sides of the issue. The miniature is already painted, likely to a "good enough for tabletop" standard. It's irritating to see the mistakes I made on a miniature, but is worthwhile in general to start over with it? The effort might be better spent on my extensive collection of unpainted miniatures.

The way to resolve the conflict between these views might be to repaint selectively. Rank and file miniatures used in groups? Tabletop standard is fine. Hero miniatures intended as centerpieces or display? It depends. Have I learned enough since then to make a difference? Is stripping off the old paint necessary? Does it just need a touch up? A little wash or highlighting?

There's a couple of particularly annoying offenders in my display cabinet. I see them every day. Revisiting them would be a chance to see how I've improved since calling them done.

Maybe after I've knocked down my pile of shame a little.

Tuesday, May 30, 2023

After Easter: Plastic Egg Sci-Fi Scatter Terrain

I ended up with a significant number of plastic eggs this past Easter.

Lacking ideas of my own, I posed the question of "how can I use these for tabletop gaming terrain" in various places online. There were plenty of helpful suggestions and I'll be exploring those ideas for as long as the supply of plastic eggs holds out. I'm grateful to everybody who took the time to reply.

Needing a quick and easy project to get back into the swing of things, I picked out one that came with a detailed build guide. Dice Mechanic Games has a comprehensive "Micro Reactor" tutorial on their website. The tutorial includes needed tools and materials in addition to build instructions. One thing that's not clear at first glance is that this build requires plastic eggs that are a bit on the small side.

Rosie scores more salvage.

Construction

The basic idea is to glue an egg half on top of a plastic bottle cap. Handling the egg halves can get tricky - the plastic is prone to cracking, but I avoided breaking either of them. This uncomplicated process results in an interesting shape that can be enhanced with any greeblies that might be on hand. I ended up playing around a little to see what techniques I could carry forward to future projects.

I might have overdone the wires, but it's good practice.

The blue one is an experiment in using short lengths of salvaged electrical wire to represent cables or hoses. The wires were added after priming and painting. The terminals and connectors are plastics beads from the craft store. It is a good way to add mechanical complexity to a model by connecting various parts.

To be honest, I'm not sure which is the front and back on this model.

I attached a few stickers to what would become the red one to represent after market panels covering up improvised "improvements" and repairs. Looking at it now, the panels seem too uniform to be convincing, but the idea works well enough. If I were to build something of more ramshackle construction, I might go for covering much of it with overlapping stickers.

The "hat" on top of the red one is the plastic valve from a bag of coffee. Here's a short video on how I wrestled it out:



Priming and Painting

I spray primed both pieces with some black Krylon from a can that I'm trying to finish off. That got followed up with some Tamiya Surface Primer (L) in gray, sprayed in a zenithal pattern from the top. Masking off the sections that would later be painted metallic, I reached for a couple more cans of Krylon I was trying to use up. The blue is Krylon ColorMaster Paint + Primer Satin Iris and the red is the same brand in Matte Poppy Red.

Don't let the name fool you - this stuff comes in all kinds of colors.

The metallic sections offered me a chance to try out something new to me. FolkArt Treasure Gold came to my attention thanks to one of the many hobby YouTubers I follow. I brushed a coat of 5554 Antique Silver over the black primer, being careful to leave some black showing in the recesses. A little 5552 Platinum worked well as a highlight layer on the metallic areas. I also brushed on both metallic paints on various places to simulate scratches and other wear.

FolkArt Treasure Gold, despite the name, comes in a variety of colors. It works well for dry brushing and similar techniques, but seems a little thick for using as a base coat. I'll have to use it some more to get a better feel for how to use the stuff.

The pieces still looked too pristine. This called for a coat of wash. I mixed up some Liquitex Matte Medium, Liquitex Soft Body Payne's Grey, and water. Despite wiping off the excess, I still spotted some pooling when I took a look at the photos I shot for this post. It's one of the dangers of photographing miniatures - every flaw becomes obvious after clicking on the photo and seeing on the screen.

"The energizer's bypassed like a Christmas tree, so don't give me too many bumps."

Wrapping Up

This was a great little project to get me back into the hobby after an involuntary break. These will make good scatter terrain for my next sci-fi game. No idea what kind of machinery they're supposed to represent, though.

Saturday, November 5, 2022

Wizkids Star Trek Deep Cuts Klingon Bird of Prey

Thanksgiving is around the corner here in the United States, so I wanted to do a bird themed project. A green bird wasn't the first thing to come to mind, but it would be handy for our Star Trek Adventures game. The hardest part of painting this Klingon battle turkey was dialing in a satisfactory green for the hull.

A Klingon Bird of Prey flying over the black felt of space.

The Klingon Bird of Prey first showed up in Star Trek III: The Search for Spock. The model was built by Industrial Light and Magic, who did the effects for the film. The Star Wars influence appears in the exposed guns (most weapons on Star Trek are understated and recessed into the hull), lack of prominent warp nacelles (just where the warp drive on this thing isn't obvious), and greeblies protruding from it (Star Trek ships outside of TOS aren't completely smooth, but lack the chunky details seen in close ups). The outline of the ship - a command pod connected by a long boom to a broader main body - evokes prior Klingon ships. The feather details on the wings and cloaking device imply a Romulan connection.


Overall Appearance

This model is close enough in terms of detail. The overall shape is right, but it is not screen accurate. That would be overkill at this scale. Many of the details of the studio models (physical or CGI) wouldn't be visible on a model this size. On the other hand, some of the shapes just don't match any of the reference materials I was using. I feel that one more detail pass on the sculpt would have pushed this from "good enough for tabletop" to a display piece.

Side by side comparison with Eaglemoss USS Phoenix.

Scale

Wizkids made no effort to scale its Star Trek miniatures with each other. This model is enormous compared to the Cardassian Galor I painted awhile back. (See that post for a comparison of the two still in their boxes.) However, it looks pretty good alongside my Eaglemoss USS Phoenix. It's still too large for something commonly depicted as a scout, raider, or small cruiser. However, Star Trek scaling isn't consistent. This is especially true of the Klingon Bird of Prey.


Preparation

Deep Cuts miniatures come pre-primed, so I was able to skip that step. I had to remove some flash with a hobby knife. There's also some mold lines on the edges of the wings that I wish I spotted before painting. This was a disappointment since the Cardassian Galor I painted last year was ready to go straight out of the box. It might be the more complicated shape of the Bird of Prey or just that I got one from a bad batch.


Paint Scheme

The colors of the studio models seemed to be different on almost every image I saw during my research for this project. The best single source I could find was a page on Ex Astris Scientia. On screen, the Klingon Bird of Prey ranges from green to yellow-green. I decided that an olive color could be close enough and convey a military feel.

Side view.

Hull

This took some experimentation.

My first attempt - a mix of Reaper 09011 Leaf Green and Reaper 09009 Lemon Yellow - produced a bright green. The color seemed too cheery for a Klingon warship. However, I will keep it in mind for any forest, elvish, or Christmas themed projects in my future.

Further trial and error produced the following mix:
Reaper 09177 Camouflage Green (2 parts)
Reaper 09074 Palomino Gold (1 part)
Reaper 09291 IMEF Olive (1 part)

The Camouflage Green and Palomino Gold produced a bright yellow-green. The IMEF Olive darkened it down, but the yellow hue was still strong. More green or less Palomino Gold would've produced a color closer to what's on screen. However, I was planning on hitting the model with a coat of wash later. That's when the decision to stick with the brighter, more yellow mix paid off - a more screen accurate color would have ended up too dark with a wash over it.

Three quarters view.

Underside Feather Pattern

Reaper 09070 Mahogany Brown (first coat)
Reaper 09072 Rust Brown (second coat)

Used for the feather pattern on the bottom of the wings and the circular band around the command pod. The Mahogany Brown provides a good base coat for the following layer of Rust Brown.


Technical Details

Reaper 09088 Stormy Grey

I picked out the hinge-like cowling at the top of the model and a few other details in Stormy Grey. Some renditions of the Bird of Prey use gray to break up the feather pattern on top of the wings. I might have put in that effort if this was intended to be the main ship of our Star Trek Adventures game. A "hero" version of this miniature might be an interesting project for another time.


Wash Coat

Army Painter Warpaints Quickshade Dark Tone

No subtlety here - I slapped a coat of slightly diluted Dark Tone over the whole model. It darkened down the bright yellow-green hull color into an olive. It also brought out details like the feather patterns on the wings.

Aft view.

Impulse Engine

Reaper 09070 Mahogany Brown (first coat)
Reaper 09279 Fresh Blood (second coat)
Reaper 09009 Lemon Yellow (final coat)

Used for the impulse drive. These were layered on top of each other, leaving some of the previous coat showing towards the "cooler" areas. A better job blending the colors together or a coat of red wash might have helped with the gradations, but what is on the miniature is good enough for tabletop.


Conclusion

This was an inexpensive option for getting a Klingon Bird of Prey on the tabletop, but seems to be harder to find these days. I'm not sure if Wizkids has discontinued the line or if stocks are just low. I like how mine turned out and will likely pick up another if I can source one.

Sometimes the interests of allies don't align.

This particular one will represent a sometimes helpful, sometimes not complicating factor in our Star Trek Adventures campaign in the starting campaign year. Things will get a little more confrontational after 2372 rolls in.

Sunday, October 30, 2022

Finishing the Pack - Alternative Armies EH03 Space Brains

October is a good time for horror themed projects. I painted up one of these figures last year for that very reason. Then I forgot about the rest of the pack until I was looking for a horror-themed painting project as this Halloween loomed closer. B-movie horror is still horror, so I finished the other four.

A brainy bunch. Last year's test model is in the middle.

Alternative Armies sells these floating, gun-toting brains in packs of five. They work as gray matter extracted from enormous, mutated, alien conquerors in a variety of scales. Their ability to fly could come from their cybernetic augmentations or be some psionic power from their vast, cold, and uncaring intellects. Their cybernetic enhancements otherwise seem to be limited to weapons and the sensors needed to navigate and find targets. Each figure in the pack is a distinct sculpt with its own configuration of cybernetics and arms.

Close up of the different robotic appendages.

I used the test model from last year as a guide. The improvised flight stands are the same. The paint job is almost the same – there were two exceptions because I couldn't resist tinkering. The squishy thinking bits got a layer of highlighting using a mix of white and the Reaper 09281 Brains Pink that I used as a base color in those areas. The cerebral areas also got additional coats of wash. It gives those areas a raw and bloody look. I kept the dark look of the cybernetics - they remind me of Borg implants and add to the menacing appearance.

Last image from some remote outpost or a bunch of cybernetically enhanced brains dropping an album?

Now I need to consider when these will hit the table. Five Parsecs From Home? Or do I send them after the crew of USS Phoenix in our Star Trek Adventures campaign first?

Friday, October 21, 2022

Reaper Bones 77037 Medusa or How a "Warm Up" Project Comes in Handy

I suspect that this miniature - packing a bow and quiver while featuring the lower body of a snake from the torso down - was inspired by the Medusa in Clash of the Titans (1981). This is the white plastic version. I received mine as a backer reward from the first Reaper Bones Kickstarter.

A quick miniature painting project is the best way for me to get back into crafting tabletop gaming stuff after a break. Using a Bones fantasy monster miniature is ideal. Bones miniatures tend to be inexpensive and getting paint on one knocks down the pile I still have from the Kickstarter. Since I'm coming back after a break, I'm more likely to make mistakes. I'd rather do that on a model that will only be on the table long enough for the player characters to remove it violently. Unfortunately, I ran into more problems than I could have anticipated and a "quick" project turned into a "longer than I thought it would take" project.


Planning and Preparation

Most of the Medusa miniatures I've seen online are a shade of green. I decided to be different and go for a brown color scheme.

I posted my usual approach to preparing a white plastic Bones miniature elsewhere on this blog. Short version: I clean the miniature thoroughly with warm soap and water. Then I glue it on a one inch steel fender washer. Finally, I hit it with a mix of FolkArt Glass & Tile Medium and either brown or black paint. This acts as a primer coat. For this project, I went with brown.


First Paint Pass

This was supposed to be the only paint pass, but things didn't go as planned.

Tail and Hair
FolkArt 231 Real Brown
FolkArt 479 Pure Black

The first coat was a mix of Real Brown with some Pure Black to darken it a shade or three. Real Brown was used over that as a highlight. This really brought out the scales on the tail and torso.

Skin
Reaper 09221 Olive Skin
Reaper 09041 Tanned Skin

Base coated with Olive Skin with Tanned Skin used over it as a highlight.

Bow and Quiver
Reaper 09041 Tanned Skin

The Tanned Skin color works as wood and worn leather as long as a wash is used over it.

Bracelets and Other Metallics
Citadel Colour Tin Bitz
Citadel Colour Shining Gold

I used this over the bracelets and pretended that the bare breasts were really sculpted bronze plates worn over the breasts. The dark brown metallic base color is a little too dark, but the brighter metallic brushed on as a highlight makes it look like its catching more light in some areas.

Wash Coat
FolkArt 231 Real Brown diluted with water

There were a few spots that needed some help after I was done painting. A wash sometimes works as a quick fix, but wasn't enough in this case.


The Problem

The issue I kept running into was the paint running off the raised areas and exposing the bare plastic underneath. Early production Bones miniatures used a white material that sometimes repels water and water-based paints when painted right out of the package. (More recent Bones miniatures use a grey plastic and may not have this issue.) A good cleaning and a coat of FolkArt Glass & Tile Medium usually solves the problem, but didn't seem to be as effective on this project. Looking back, using craft paints instead of higher density artist or miniature paints may have contributed to the difficulties I was having.


Second Paint Pass

My new plan was to hide all the mistakes and patchy spots of the first pass with another coat of wash. Then I could brush on highlights over the wash coat and nobody would know unless they read this blog post.

Wash Coat
FolkArt 231 Real Brown
FolkArt 479 Pure Black
Liquitex Matte Medium
Water

This is a much darker wash than the one I used at the end of the first pass. It also holds together better due to the Matte Medium keeping the pigments in suspension.

Tail & Hair Highlights
FolkArt 231 Real Brown

Skin Highlights
Reaper 09221 Olive Skin

Metallic Highlights
Citadel Colour Shining Gold

The wash caused the previously applied colors to blend together. Here I tried to make the raised areas stand out again.

Basing
Mix of sand, FolkArt 231 Real Brown, PVA glue, and water
FolkArt 420 Linen

My usual approach to texturing and coloring the base of miniature is covered in more detail elsewhere on this blog. Once the mix was dry, I brushed on the Linen to bring out the rough texture.


Final Paint Pass

The second pass fixed most of the areas where the paint ran off during the first pass. There were still a couple of raised areas were much of the paint flowed off, leaving them significantly brighter. Worse, the details on the miniature were getting lost. Using Real Brown as a highlight over a mix of Real Brown and Pure Black works under a bright lamp, but is too subtle a difference to notice in other lighting conditions. I needed one more pass to highlight the details further and cover up the last remaining spots.

Highlighting Layer
FolkArt 420 Linen
FolkArt 231 Real Brown

Straight Linen would be too bright on its own, so I added a touch of Real Brown to darken it slightly. I used this mix over all the non-metallic areas to bring out the raised details and highlight certain areas. It also served to cover up the remaining spots.

Wash Coat
FolkArt 231 Real Brown
Liquitex Matte Medium
Water

Even darkened down with a little Real Brown, the highlight mix was still a little too bright when I was finished with it. I brushed on Real Brown diluted with water and Matte Medium to blend the layers together.


Wrapping Up

I tend to be more prone to making mistakes after a break. This makes "warming up" with something like a Bones miniature worthwhile for me. The process of engaging with a project can come back to me while working on something that only has to be good enough.

As for the Medusa, this miniature will do fine when it goes on the tabletop. All it has to do is menace the player characters until it runs out of hit points.

Tuesday, August 30, 2022

Outta Storage & Off the Workbench: Brutal Cities Eternity Lab Module C

I'm at the stage where I'm happy with how this looks, but kinda tempted to give it another weathering pass...

Anyhow, this is part of the same modular line of sci-fi office buildings as Module A from awhile back. Both modules were assembled and spray painted at the same time and using the same methods and materials. Life decided to get in the way of my hobby after I completed Module A and the accessories that came with both kits - the doors and air conditioner unit. Module C sat in storage until I got back to it. I decided on a simpler approach for a cleaner appearance and in the name of Getting It Done.

Sarah keeps watch while Rosie figures out what's wrong with the air conditioner.

Spray Coats
See Brutal Cities Eternity Lab Module A post.

Highlighting
Khaki areas: FolkArt 420 Linen diluted with water.
Blue areas: FolkArt 520 Dark Hydrangea diluted with water.

Diluting the craft paints allowed me to build up subtle gradations in the corners and other areas that would be more exposed to light.

First Wash
Mix of Liquitex Soft Body Payne's Gray, Liquitex Matte Medium, and water.

My goal was to augment the shading effect already in place from spraying the base coats in a zenithal pattern. This wash was applied over the entire surface and was allowed to pool in the recesses while the excess was wiped away.

Side view with A/C unit on top.

Second Wash
FolkArt 479 Pure Black diluted with water.

The shadows didn't quite look dark enough after the first wash coat. I brushed this darker mix into the areas between the Khaki and Blue areas and other recesses such as those on the ladder.

Lights
FolkArt 520 Dark Hydrangea
FolkArt 480 Titanium White

Here I reproduced the techniques used on Module A. The Dark Hydrangea got stippled on and around the light. I mixed some Titanium White in the Dark Hydrangea and stippled it on a slightly smaller area within the first one. More Titanium White was added in each following layer until I was working with an almost pure Titanium White.

Module A stacked on Module C and accessories (doors and A/C unit).

This project illustrates the benefit of a more streamlined approach and the issue of putting a project on hold. I was able to get Module C to a tabletop ready standard with less work than Module A, even through this is a larger piece. On the other hand, the two pieces don't quite match due to the different techniques used. Any more Eternity Lab Module kits I purchase from Brutal Cities will likely get the simplified and faster approach I used from Module C. This leaves Module A as the odd one out, but I'm okay with that.

Still thinking about one more weathering pass...

The post on Module A has my thoughts on the build, product quality, etc. Long story short - Ryan at Brutal Cities makes good stuff. Sturdy, well thought out, and can fit a variety of settings from modern to cyberpunk to space opera. The cost of shipping from Australia is higher than I'd like, but I can't fault Brutal Cities for the realities of the international shipping. I'll just resort to my usual remedy of waiting for a sale to offset such costs.

Monday, August 15, 2022

Trash Bash Sci-Fi Fuel Drum

This was a quick and dirty proof of concept I threw together over a hot summer afternoon. The goal was to see what else I could do with a couple of plastic soda bottle caps other than make another wheel for a sci-fi vehicle. It could be almost any kind of sci-fi widget, but I'm going to develop it as a sci-fi fuel drum for 28mm tabletop gaming. The execution needs more refinement before I crank out a bunch for scatter terrain.

One thing I can't complain about is the cost of the parts.

Parts List
  • Plastic soda bottle caps x 2
  • Coffee bag valve x 1
  • Plastic beads x 3

Preparation

The soda bottle caps and coffee bag valve got a good scrubbing with warm soap and water. Then I sanded down the edges and tops of the soda bottle caps. The edges were pretty rough and I wanted to improve how well they fit together. On the other hand, the tops were too smooth and I was concerned about how well glue, primer, and paint would bond to the surface.


Assembly

Pretty straightforward. I formed the main body by gluing the pair of soda bottle caps together. The coffee bag valve and beads were glued on what I arbitrarily decided was the top.


Spray Priming

Krylon Fusion All-In-One Matte Black

Coated all surfaces, including the underside.


Spray Painting

Krylon ColorMaster Paint + Primer Metallic Aluminum

A single coat. Since this was a proof of concept, I didn't feel the need to go further with the paint job. Later iterations will get a coat of wash and some details painted with a brush.


Moving Forward

It's good enough for a proof of concept, but there are some issues that I'll need to fix in the next iteration. I didn't notice the lettering on the coffee bag valve until after spraying on the metallic coat. That will have to get removed next time. I might play around with the number of beads and find something else to add as a detail. Reducing the number of beads from three to two would match the number of openings on a real world fuel drum. Adding an angular bit would contrast with all the curves everywhere else. Finally, I'd like to try another color for the base coat.

Monday, August 1, 2022

Trash Bash Monowheel Cycle FINISHED

Here's a monocycle model I cobbled together from reclaimed materials. It started off as an experiment with making a wheel with a pair of plastic soda bottle caps and grew from there. When I last posted about this project, all I had left to do was put it on a base and paint it up. Finding my way forward took awhile.

Rosie inspecting some Atmospheric Water Condensers during her frontier days.

Basing

I started by attaching the model to a round plastic base with Gorilla Super Glue. This bond was only intended to hold everything together long enough to apply texturing mix to the base. The mix of sand, PVA glue, paint, and water that I favor sets like concrete once dry. The combination of Gorilla Super Glue and texturing mix produces a strong and durable bond.


Spray Re priming/Base Coats

Krylon Fusion All-In-One Matte Coffee Bean Paint + Primer
Krylon Camouflage Ultra-Flat Khaki

At least one more coat of spray primer proved necessary when I ran into problems painting the wheel black. The Tamiya Surface Primer didn't seem to bond properly to the plastic soda bottle cap. The Krylon Coffee Bean covered well and provided a flat, dark brown base coat. I followed up with Khaki sprayed in a zenithal pattern.

A little dirty and dusty, but still purrs like a kitten.

Painting

Wheel

FolkArt 479 Pure Black

A couple of coats over the entire wheel surface to represent rubber or some sci-fi substitute.


Body

FolkArt 437 Lipstick Red
FolkArt 932 Calico Red

I considered yellow or orange for the body, but went with red for the speed boost. Lipstick Red works as a dark base color and Calico Red as a highlight color.


Clean Up

FolkArt 231 Real Brown

I changed my mind about where some of the red went and gave those areas a coat of Real Brown. The dark brown produced a good undercoat for the metallic and cloth areas.


Metallic Areas

Citadel Colour Boltgun Metal
Citadel Colour Mithril Silver

I don't know how, but these old bottles are still going strong. The Boltgun Metal coated the areas representing bare metal parts with Mithril Silver lightly brushed over as a highlight.


Cloth

FolkArt 420 Linen

Linen seemed like a good choice for the sandbag seat cushions and the bags in the stowage area.

The only thing kept clean on this ride is the holographic projector for the HUD.

Weathering

FolkArt 479 Pure Black (diluted with water)
FolkArt 231 Real Brown (diluted with water)
FolkArt 420 Linen

The monocycle is supposed to be made of salvaged parts – much like the actual model - and used in the wastelands of some frontier world. A showroom new appearance didn't seem like the right move. The diluted Pure Black and Real Brown were each applied as wash coats. A heavy brushing of Linen produced a dusty appearance. If I do another project like this, I might use a Silver Sharpie to add some chipped paint and other details before applying the washes and drybrushing.


Base Clean Up

FolkArt 231 Real Brown
FolkArt 420 Linen

I needed to cover up some of the red paint that ended up on the base. This step also ties the ground colors to the weathering colors.


Wire

Adding a wire to connect a couple of the parts together was always part of the plan. Unfortunately, I forgot about it until everything was painted, but before I started weathering the model. Fortunately, the wire color works with the rest of the model and the wash coats help to tie it in.


Heads Up Display

The final step was to attach one of the Warsenal Fluorescent Scifi Screens I purchased way back in 2020 to the part representing a holographic projector.

Rosie: "Now where did I pack that screwdriver?"

Fictional Background

Let's wrap up with another Kessler's Catalog entry. I often think of how elements of a model would fit into a fictional setting while working on it. Writing these thoughts up into a backstory gets them out of my head.

This monowheel vehicle is representative of those used in remote regions of thinly settled worlds throughout the frontier sectors. Such vehicles serve a variety of operators such as couriers, surveyors, salvagers, and scouts. Packs of similar vehicles see use in conflict zones as raiders.

The chassis is built on the remains of a planetary survey probe. The wheel was salvaged from the landing gear of a heavy interplanetary transport. The other components originated from sources to varied to be listed here. Reliability is surprisingly high, but some maintenance tasks are described as "a bit tricky" by our technical staff. Performance is good, but handling "takes some getting used to" according to our test drivers.

The wheel is a plastic drum with a synthetic rubber coating and a metallic core. It is electromagnetically suspended and rotated when the vehicle is in operation. Stability and control are provided by a variety of counter gravity and mass manipulation systems. While these systems reduce the effective mass of the vehicle while operating, true flight is not possible due to their limited output.

Energy storage is provided by a series of repurposed power packs distributed throughout the vehicle. These packs are tied into a single system and can be replenished at any standard recharging station. The large solar energy collection arrays standard for planetary survey missions are missing - likely removed and repurposed long ago.

Auxiliary power is supplied by an internal combustion engine designed for planetary exploration and colonial applications. The engine can burn a variety of hydrocarbon fuels, but is most efficient when using high octane synthetic gasoline or alcohol. There is evidence of another auxiliary power system based on a nuclear generator, but most of the components are absent.

- Kessler's Upcycling Sales Catalog

Wednesday, June 15, 2022

Reaper Bones 80008 Rosie, Chronotechnician

It's been months since I did anything with my Five Parsecs From Home campaign. Sizing things up, there's three things I need to continue and a substitute miniature for Lin is the easiest to check off the list. Lin, previously represented by Rosie, Chronotechnician from Reaper's Chronoscope line, failed to repair her signature Brutal Melee Weapon and will be wielding a more conventional weapon for the next fight. Fortunately, I received the Bones version of her miniature as a reward from the first Reaper Bones Kickstarter.

I didn't want to simply reproduce my previous paint scheme on this figure. First, it's boring. Second, a quick change of clothes along with the weapon makes sense for the character. Third, it would allow me to use the figure as a different character later on.

Lin's got a loaner weapon until her big wrench gets fixed.

Base

I glued the integral base to a spray primed steel fender washer. The gap was filled after painting the miniature with a variant on my standard basing mix. This variant adds black rather than brown craft paint to a mix of sand, PVA glue, and a little water to improve flow. Some gray drybrushed on after the basing mix dried completes the industrial look of the base.


Preparation

The same approach I use for all white Bones plastic. Details are at the end of this link.


Skin

Menoth White Base

This with a wash creates a pale skin tone. I've never been happy with this approach and moved away from it, but used it here to match the Chronoscope version I painted before.


Shirt

Reaper 09017 True Blue

This is a bright blue that coats well. As the shirt is a small, flat area, I didn't feel the need to paint any highlighting over what the wash I applied later would provide.


Weapon

Citadel Colour Chaos Black
Citadel Colour Codex Grey
Army Painter Warpaints Quickshade Dark Tone

Not the neatest or fanciest approach, but one that brings out the mechanical details.


Overalls

Reaper 09158 Olive Drab
Reaper 09177 Camouflage Green

These are darker and lighter versions of an olive green camouflage color. They work well paired as a base and highlight.


Leather

Reaper 09284 Lonestar Leather
Reaper 09110 Oiled Leather

This is the same combination I used for the leather on the metal version and has become my go-to for a base and highlight combination.


Hair

Reaper 09183 Cloud Pink
Citadel Washes Baal Red

Again, the same combination I used for the metal version. To my surprise, the Baal Red was still perfectly viable, but most red washes should work fine.


Wash

Army Painter Warpaints Quickshade Strong Tone

Everything except for the hair and weapon got a coat of this wash slapped on it. Again, this reproduces my approach to the metal version and remains how I paint Bones plastic.

Bones (plastic) version on the left, Chronoscope (metal) version on the right.

Chronoscope and (Early) Bones Comparison

This is a chance to compare the metal and plastic versions of the miniature. To my mild surprise, I haven't actually painted the same sculpt in two different materials before.

The details of the Chronoscope version are sharper and better defined when compared to the Bones version. This is the expected finding. The soft white plastic used in the initial waves of Bones doesn't seem to be able to retain fine detail like metal or the harder gray plastic that Reaper switched to later on. The difference in detail is significant. The face is less detailed and the goggles are a muddy mess. It made for a less pleasant painting experience as I kept hunting for details that I knew were there on the metal version.

A comparison between the metal and plastic versions is incomplete without discussing pricing. Here are the prices in USD at the time of this writing:

Reaper Bones 80008 Rosie, Chronotechnician $3.99 (USD)
Reaper Chronoscope 50016 Rosie, Chronotechnician $5.99 (USD)

The plastic version can be picked up for two-thirds the price of the metal one. However, two bucks isn't a huge price difference in absolute terms. It comes down to personal preference. Is the difference in detail worth paying a little extra? The Bones version wouldn't be my first choice as a hero miniature or display piece. Which material is the buyer more comfortable working with? Metal and plastic demand different approaches. A painter set up for one material may not wish to adapt to the other.

Bones (plastic) version on the left, Chronoscope (metal) version on the right.

Bones - even early Bones - do have a place. Most of my Bones collection is from the first Kickstarter and is therefore the white plastic from the beginning of the line. All of the ones I've painted are serviceable when painted to a tabletop standard. The majority of the figures are monsters or other opposition that will only be on the table as long as the players allow them to survive. Also, a Bones figure makes for a fun "rainy day" painting experience. The work goes quickly since I don't stress much about getting the best results possible like I might with a metal, resin, or higher quality plastic figure.

In the end, comparing this figure to its metal counterpart didn't change my option on early Bones miniatures. They are a cost effective option for the kinds of miniatures meant to be used in bulk. Orcs or zombies? Oh, yeah, I'm going for the white plastic Bones versions. Likewise, large miniatures are much more practical in any form of plastic when compared to metal. However, I'm happy to shell out a little more for a centerpiece miniature of metal, resin, or higher quality plastic that I'm painting to look the best I can manage.

Saturday, June 11, 2022

Trash Bash Pill Bottle Stasis Tube

Awhile back, I made some Stasis Pods using pill bottles as a quick and dirty project. The idea behind this terrain is to be able to place a 28mm scale miniature inside and still see it through the transparent pill bottle. The original set met a sudden need for the campaign I was running at the time, but I knew I could do better. This is my second try at the concept.

Final test fitting. Just waiting for its first patient. Or victim.

Top Cap
This is a McDonald's Happy Meal toy from ages ago. I'm pretty sure it's a Star Wars themed spinning top. I wiped it down and realized that the protrusion would get in the way of mounting it on the pill bottle. I didn't relish the idea of cutting through the tough plastic of the toy, so I did the other thing.

Stasis Tube Body
A transparent pill bottle with the labels removed and cleaned with warm soap and water. I drilled a hole to accommodate the top piece's protrusion.

Mounting Hardware
The bottom piece is the cap from a juice bottle. I removed most of the threading to improve the fit of the pill bottle.

Initial test fit prior to painting.

Mounting Hardware Internal Platform
I glued a bottle cap inside the juice bottle cap to cover up some markings. It also raises up any figures placed inside the tube.

Display Panel
From a set of Fluorescent Scifi Screens from Warsenal. I purchased these awhile back to add exactly this kind of detail to my terrain projects. Not sure about the color, though. I'll try the blue and green options before gluing anything down.

Various Mounting Hardware Details
The towers are plastic clips of some kind. I don't recall the source. The round piece that I used to mount the display panel is a salvaged printer part. The square details were recovered from a nonfunctional keyboard. Finally, the parts glued inside to add some internal detail are the same as the ones I used as arms for the "Astromecha" robot. I may add some wires to simulate hoses running between them at some point.

Test fit after black spray coat.

Painting
The top cap and mounting hardware were spray painted black and then metallic. I then applied a dark wash, wiping off any excess with a sponge.

Major components after painting and prior to assembly.

Assembly
The spinning top and pill bottle fit together perfectly. It's almost snug enough to not require glue. Almost. The fit of the display panel is also good, but it will also be glued in place once I settle on the color. The pill bottle sits evenly in the juice cap and can be easily removed so that a miniature can be placed inside.

Tin Man Miniatures Princess Livia recovering from a beach trip.

I'm content with the results. but I still think I can do better. It's a more convincing terrain piece than the originals. It's missing something, though. I'll have to give it some thought and make another attempt later.

Tuesday, June 7, 2022

Tin Man Miniatures Princess Livia

Presenting her royal highness, Princess Livia from Tin Man Miniatures. Tin Man Miniatures is best known for producing 28mm-32mm scale figures based on the Barsoom planetary romance series written by Edgar Rice Burroughs. This is the non-"A" version of the figure. The "A" version represents the same character, but wearing less than what is seen here.

Extraterrestrial beach attire.

Figures representing women clad more in concept than reality don't regularly feature on this blog, but this one has been in my unpainted pile for more than long enough. I picked her out of the pile since I was in a swords and sorcery mood after an involuntary month long break. Although "sword and planet" might be a better description here.

My first attempt ended with Livia taking a bath in Simple Green. I tried out a different spray primer and found that it went on too thick and obscured the finer details. Then the nozzle broke and I threw out the can. Worse, I didn't like how the paint scheme I picked out - pale skin and gold metallics - blended together.

Sometimes a fresh start is the best option. Besides, I need more practice with painting flesh tones. This wasn't the end of the challenges I ran into with this project, though.


Preparation

This figure required nothing other than the warm soap and water cleaning I give to all of my miniatures as a first step. I wasn't able to find any mold lines or flash.


Base Assembly

I decided that the small integral base is not fit for the purpose of keeping the figure standing upright. My solution is the same one I use for Reaper Bones miniatures - gluing the figure on a steel fender washer.


Color Scheme

I opted to paint this figure as a human rather than a Red Martian. No offense intended to Edgar Rice Burroughs, but I felt that I would get more utility out of a swords and sorcery appearance for this figure.

The warm colors of the figure's skin and hair contrast with the cold metallics of the figure's outfit and jewelry. The small amount of blue cloth continues the warm/cold contrast.

Hair flowing in the winds of an alien desert.

Spray Primer

Tamiya Surface Primer (L) Gray
Tamiya Surface Primer (L) White

Sprayed in a zenithal pattern. This worked much better for preserving the details of the model.


Skin

Reaper 09041 Dark Skin
Reaper 09221 Olive Skin
Reaper 09260 Bronzed Skin
Secret Weapon W005 Flesh Wash

I built up a tanned appearance from the Dark Skin base layer to the Bronzed Skin highlights. All of these paints work well as various skin tones. The wash added surprisingly little and I'll skip it the next time I use this recipe.


Hair

Reaper 09221 Olive Skin
Reaper 09257 Blond Hair
Secret Weapon W005 Flesh Wash

Using Olive Skin as a base layer meant one less paint bottle to dig around for. The wash was much more useful here, bringing out the flowing hair sculpted on the figure.


Metal

Citadel Colour Codex Grey
Citadel Colour Boltgun Metal
Citadel Colour Mithril Silver
Formula P3 Armor Wash

Metallic paints don't always coat well, so I started with a non-metallic base layer. Even applied as a highlight, the Mithril Silver overwhelmed the layers it was sitting on. The wash toned down the shine and brought back the details of the metallic areas.


Cloth

Reaper 09017 True Blue


Basing

The basing material is my usual mix of sand with water, PVA glue, and FolkArt 231 Real Brown to fix it in place. Next came a dry brush of FolkArt 420 Linen to give the surface a drier, sandy appearance. I used Citadel Colour Chaos Black for the rim and - judging by the photos - I'll need to touch it up.

The base still needs a little work, but good results overall.

The initial set of photos I took of this miniature revealed all of the flaws in my paint job. This wasn't the first time I ran into this issue, but it was the first time it was bad enough for me to go back, fix things, and reshoot. Most of the flaws were with the cloth and skin tones. Also, it was at this point that I applied the wash to the metallic areas since the reflections were giving my camera fits.

This project turned out to be more of a challenge that I anticipated. This is not the fault of the figure, which is well sculpted and cast. An unplanned month off from painting left me a little out of practice. Perhaps something else might have been a better choice for a first project back. On the other hand, I did come out with new recipes for painting skin tones and metallics. Overall, I enjoyed the process of finding solutions for the problems I ran into and extracting a figure from the unpainted miniatures pile.

Wednesday, May 4, 2022

May the 4th - More Atmospheric Water Condenser Terrain

I wanted a project that tied into May the Fourth Be With You, but I also didn't want to just pick up a Star Wars miniature or model. Instead, I looked through my mess to see if there was anything Star Wars inspired I could do. While last year's Atmospheric Water Condenser Scatter Terrain didn't start as such a project, it went that way after I slapped on a worn desert themed paint job. So I decided to make a couple more.

Original terrain piece in the middle for comparison. Rosie included for scale.

And I immediately ran into the problem of not having all the parts and paint to replicate the original Atmospheric Water Condenser exactly. The others could represent different models or field modifications using after market parts. In any event, discussing the original parts and their replacements might be instructional for those tackling their own projects.

Core parts from left to right: dial, hub, pull tab. Original terrain piece in background for comparison.

The circular section of the original terrain piece was assembled from a selector dial, a pull tab, a ballpoint pen part, and an upside down keyboard button. I had more dials and pull tabs, but didn't have the same pen parts or buttons. What I used instead were alternate pen parts and cylindrical bits that I can't remember the origins of. It was fortunate that I had some left, but I was prepared to use plastic lids, bottle caps, or other round parts for the dial.

The central tower is the hub of a paper feed roller from some model of printer. I found more in my collection. However, I had the idea of substituting the pump from a liquid soap dispenser or spray bottle while digging around for the hubs. All that was really needed was a tall section for the middle of the piece.

Alternatives to the core parts that I considered, but didn't have to use.

I built the circular sections, but did not attach the towers to make spray priming and painting easier. After priming everything in black, I ran into the next issue. My supply of Krylon Camouflage Ultra-Flat Khaki was down to a single, almost empty can that I've been reserving for another project. I substituted a gray for the khaki on the circular sections. This ultimately resulted in a less earthy tone to the finished pieces. It works fine, but I prefer the warmer color of the original. They were looking a little flat, so I brushed on some FolkArt 480 Titanium White over them to produce some highlights and weathering. For the towers, I went in an entirely different direction - metallic. A coat of Krylon ColorMaster Paint + Primer Metallic Aluminum over the black primer contrasted nicely with the dull gray circular assemblies.

Next, I attached the towers to the circular assemblies. Gorilla Super Glue wouldn't be enough to keep the towers in place by itself. The original used a mechanical solution that I repeated here. I drilled out the bottoms of the hubs and used an existing hole in the dials for a screw. I still applied a little glue to the hub as a backup.

I applied a dark wash. Unfortunately, it turned out to be way too dark, even after wiping off the excess. Correcting the colors involved brushing on some Citadel Colour Mithril Silver over the tower and more FolkArt 480 Titanium White over the circular assembly. I left the wash still showing in the recesses.

Original terrain piece in the middle.

And there they are. Some more scatter terrain that is reminiscent of Star Wars while not directly copying anything from the franchise. Doing Star Wars stuff was fun! Maybe I could do more this month?