Showing posts with label spaceship. Show all posts
Showing posts with label spaceship. Show all posts

Saturday, November 5, 2022

Wizkids Star Trek Deep Cuts Klingon Bird of Prey

Thanksgiving is around the corner here in the United States, so I wanted to do a bird themed project. A green bird wasn't the first thing to come to mind, but it would be handy for our Star Trek Adventures game. The hardest part of painting this Klingon battle turkey was dialing in a satisfactory green for the hull.

A Klingon Bird of Prey flying over the black felt of space.

The Klingon Bird of Prey first showed up in Star Trek III: The Search for Spock. The model was built by Industrial Light and Magic, who did the effects for the film. The Star Wars influence appears in the exposed guns (most weapons on Star Trek are understated and recessed into the hull), lack of prominent warp nacelles (just where the warp drive on this thing isn't obvious), and greeblies protruding from it (Star Trek ships outside of TOS aren't completely smooth, but lack the chunky details seen in close ups). The outline of the ship - a command pod connected by a long boom to a broader main body - evokes prior Klingon ships. The feather details on the wings and cloaking device imply a Romulan connection.


Overall Appearance

This model is close enough in terms of detail. The overall shape is right, but it is not screen accurate. That would be overkill at this scale. Many of the details of the studio models (physical or CGI) wouldn't be visible on a model this size. On the other hand, some of the shapes just don't match any of the reference materials I was using. I feel that one more detail pass on the sculpt would have pushed this from "good enough for tabletop" to a display piece.

Side by side comparison with Eaglemoss USS Phoenix.

Scale

Wizkids made no effort to scale its Star Trek miniatures with each other. This model is enormous compared to the Cardassian Galor I painted awhile back. (See that post for a comparison of the two still in their boxes.) However, it looks pretty good alongside my Eaglemoss USS Phoenix. It's still too large for something commonly depicted as a scout, raider, or small cruiser. However, Star Trek scaling isn't consistent. This is especially true of the Klingon Bird of Prey.


Preparation

Deep Cuts miniatures come pre-primed, so I was able to skip that step. I had to remove some flash with a hobby knife. There's also some mold lines on the edges of the wings that I wish I spotted before painting. This was a disappointment since the Cardassian Galor I painted last year was ready to go straight out of the box. It might be the more complicated shape of the Bird of Prey or just that I got one from a bad batch.


Paint Scheme

The colors of the studio models seemed to be different on almost every image I saw during my research for this project. The best single source I could find was a page on Ex Astris Scientia. On screen, the Klingon Bird of Prey ranges from green to yellow-green. I decided that an olive color could be close enough and convey a military feel.

Side view.

Hull

This took some experimentation.

My first attempt - a mix of Reaper 09011 Leaf Green and Reaper 09009 Lemon Yellow - produced a bright green. The color seemed too cheery for a Klingon warship. However, I will keep it in mind for any forest, elvish, or Christmas themed projects in my future.

Further trial and error produced the following mix:
Reaper 09177 Camouflage Green (2 parts)
Reaper 09074 Palomino Gold (1 part)
Reaper 09291 IMEF Olive (1 part)

The Camouflage Green and Palomino Gold produced a bright yellow-green. The IMEF Olive darkened it down, but the yellow hue was still strong. More green or less Palomino Gold would've produced a color closer to what's on screen. However, I was planning on hitting the model with a coat of wash later. That's when the decision to stick with the brighter, more yellow mix paid off - a more screen accurate color would have ended up too dark with a wash over it.

Three quarters view.

Underside Feather Pattern

Reaper 09070 Mahogany Brown (first coat)
Reaper 09072 Rust Brown (second coat)

Used for the feather pattern on the bottom of the wings and the circular band around the command pod. The Mahogany Brown provides a good base coat for the following layer of Rust Brown.


Technical Details

Reaper 09088 Stormy Grey

I picked out the hinge-like cowling at the top of the model and a few other details in Stormy Grey. Some renditions of the Bird of Prey use gray to break up the feather pattern on top of the wings. I might have put in that effort if this was intended to be the main ship of our Star Trek Adventures game. A "hero" version of this miniature might be an interesting project for another time.


Wash Coat

Army Painter Warpaints Quickshade Dark Tone

No subtlety here - I slapped a coat of slightly diluted Dark Tone over the whole model. It darkened down the bright yellow-green hull color into an olive. It also brought out details like the feather patterns on the wings.

Aft view.

Impulse Engine

Reaper 09070 Mahogany Brown (first coat)
Reaper 09279 Fresh Blood (second coat)
Reaper 09009 Lemon Yellow (final coat)

Used for the impulse drive. These were layered on top of each other, leaving some of the previous coat showing towards the "cooler" areas. A better job blending the colors together or a coat of red wash might have helped with the gradations, but what is on the miniature is good enough for tabletop.


Conclusion

This was an inexpensive option for getting a Klingon Bird of Prey on the tabletop, but seems to be harder to find these days. I'm not sure if Wizkids has discontinued the line or if stocks are just low. I like how mine turned out and will likely pick up another if I can source one.

Sometimes the interests of allies don't align.

This particular one will represent a sometimes helpful, sometimes not complicating factor in our Star Trek Adventures campaign in the starting campaign year. Things will get a little more confrontational after 2372 rolls in.

Wednesday, October 12, 2022

Lightyear Hyperspeed XL-07 Modest Modifications

A quick update on this project. September 2022 was not a good month for me. I couldn't cobble together any hobby time until last weekend.

Not as much of a conversion as I first planned, but sometimes less is more.

Finding parts to add a few more details proved more challenging than I counted on. The usual approach of digging around for model kit parts and searching the bits collection wasn't fruitful. Most of the things I found were just too big or looked out of place.

One thing that did work was a round plastic bushing. I used it to add detail to the blank area inside the thruster. This was the spot that was bothering me the most for some reason. The bushing will be nothing but a vague shape in the darkly painted interior when I'm done, but even that will give the impression of mechanical workings.

Rear view. Note the plastic bushing filling out the thruster and the MDF blocks on the sides.

A scaled down approach was in order for the rest. My collection of tiny bits isn't as extensive as the rest. I found most of what I needed in the leftovers from the various MDF terrain pieces I've built over the years. Some of the terrain had fine details that were exposed by pushing out the MDF left after laser cutting. Most are simple shapes that are handy for projects like the monowheel cycle I scratchbuilt earlier this year.

MDF and many plastics form a solid bond when joined with CA glue. I stacked the deck a little more in my favor by using some trusty Gorilla Super Glue.

She may not look like much now, but she's got it where it counts.

A couple of angled MDF parts form canard-like additions to the sides of the fuselage. These would be absurdly small on any other craft, even at this scale, but they don't look out of place compared to the size of the actual wings.

Two rectangular MDF parts hide some mold lines on the rear. They extend the existing shapes and should blend in after painting.

A pair of cylindrical MDF parts suggest sensors or the business ends of weapons protruding from the twin noses of the spacecraft. They give it a slightly more aggressive appearance than before.

Front view. Note the MDF "gun barrels" and canards.

I could add more details, but the work I've done fills in the blank areas and mold lines that I wanted to fix. I'll be spray priming it next. Painting may have to wait until I decide on a color scheme. Do I want a sporty civilian flyer, a rugged scout ship, or military light attack craft?

Saturday, September 10, 2022

Lightyear Hyperspeed XL-07 Pre-Conversion

I'm planning on adding some details to this toy, slapping on some paint, and putting it on the tabletop as a 28mm scale sci-fi terrain piece. This post takes a look at the toy in its pristine state right out of the box. This is for the benefit of other folks contemplating similar projects by giving them a look at what they would be working with.

Front profile view before I start gluing stuff to it.

It Would Be Nice If I Was Being Paid For This, But No

The toy represents a spacecraft from the Disney Pixar movie Lightyear and was made by Mattel. It retails for $12.99 USD. I probably should have waited for a sale, but I couldn't tune out the little voice in my head telling me that what I really need right now is another project. This post isn't sponsored, by the way. Nobody at Disney, Pixar, or Mattel is that crazy.


On Appearance and Customization

There are other spacecraft toys in this line, so anyone thinking of picking one up will have a selection to choose from. I choose this one for a couple of reasons. First, the larger cockpit canopy compared with the others offers a little more wiggle room for scaling. Second, if I squint and tilt my head, this one kinda reminds me of the Earth Defense Directorate "Thunder" fighter from Buck Rogers in the 25th Century television series (1979-1981).

The general appearance of this toy is generic enough to fit into a variety of sci-fi settings. While it is part of a movie released by a major studio, it isn't as iconic or recognizable to sci-fi fans as a Star Wars TIE Fighter or Star Trek shuttlecraft. It wouldn't look out of place as a static terrain piece in any sci-fi setting with single-seat aircraft or spaceships. A fresh coat of paint will only help to conceal its toy store origins.

Landing gear close up.

There's a good amount of detail on this toy right out of the box. The solid shapes are broken up with panel lines and other mechanical looking details. The cockpit opens to reveal a detailed interior. There is also a set of retractable landing gear for the toy to sit on. Frankly, I wouldn't blame someone for just weathering one of these with a coat of dark wash and calling it a day.

Still, I just can't resist giving it another detail pass before reaching for the paint. The round exhaust nozzle looks good, but the interior isn't deep enough to convey that it's there to generate thrust. I'll likely end up gluing something in there to represent some kind of rocket plumbing. There's also a couple of spots where I could add gun barrels, sensor arrays, or other mechanical details to further customize it.

Close up of rear thrusters.

On Scaling

I shot a couple of photos for scale comparisons.

Rosie rarely gets to work on anything brand new.

One features my Reaper Miniatures Rosie (28mm scale) standing next to it. Sliding into the cockpit wouldn't be too tight a squeeze for her, but a model scaled for the heroic end of 28mm or 32mm might be a snug fit. On the other hand, a 15mm model might get lost in there.

15mm GZG, pilot figure that came with the toy, 28mm Reaper.

The other photo compares the pilot figure that comes with the toy with Rosie and a Light-Duty Vacc-Suit model from Ground Zero Games (15mm scale). The pilot figure slides nicely into the cockpit, so its safe to state that it's scaled with the toy. An eyeball comparison places the pilot figure somewhere around 25mm scale.

I'd say that the toy is close enough to work with most 28mm scale models with the understanding that this toy represents a small vehicle. Think of something like a Rebel Snowspeeder or an A-Wing from Star Wars - basically a cockpit bolted onto a propulsion system. It could be used as a larger spacecraft in 15mm scale if the canopy is painted opaque and kept closed to conceal the interior details.

Rear profile view as I think about a paint scheme.

Wrapping Up

$12.99 USD for a sci-fi terrain piece isn't bad, but I completely understand waiting for a sale or discount. A static spacecraft terrain piece is nice, but most tables don't need more than one or two. Unless someone decides to build a hangar bay diorama with a squadron of these, of course.

Now I just need to pick through my bits collection and figure out a paint scheme. Maybe red?

Tuesday, July 13, 2021

Out of My Wheelhouse - Bandai Hobby HG 1/144 #39 Ptolemaios Arms "Gundam Build Divers"

This kit caught my attention while shopping around on Amazon. It looked like it had potential as a "ship of the week" for games like Star Trek Adventures and as a miniature for spaceship combat games. Eaglemoss Star Trek ship models look great on the tabletop, but the price tag means that I only use them for the player characters' ship and those operated by major gamemaster characters. Wizkids offers less expensive options, but I've run into scaling issues. This model would fit a lower technology culture - either pre-warp or early warp drive. For spaceship combat games - well, it's always nice to have more variety on the tabletop.

I'm not familiar with Gundam or Gunpla, so I have no idea what anything on the box means.

I'm not a Gundam fan, but I gather that this ship - the Ptolemaios or Ptolemy - is a mothership that first appeared in Mobile Suit Gundam 00. The ship also made a cameo appearance in Gundam Build Drivers. This model kit is part of the Gundam Build Drivers line. And that's a far as I'm willing to research. The last thing I need is another long running series to binge watch while painting miniatures.

Ptolemaios encounters USS Thunderchild. The Starfleet crew advises caution around cube shaped spaceships.

The main selling point of this kit is how it can be broken down into its components. These are intended to be attached to other 1/144 scale Gundam models to customize their appearance. My interest is using them to depict smaller spacecraft on the tabletop. There are four easily removed components on the main body that resemble shuttles or transports. The completed model is about four inches long and the shuttle components are about an inch in length. I'll need to experiment to see how the engine sections and main body can be reconfigured.

Shuttles detached!

Building the kit was a pleasure. Everything in the box came neatly sorted and bagged. The instructions were clear enough, but I did end up squinting at a couple of things until what I was supposed to do finally clicked. All of the parts fit smoothly and cleanly. There was no need to force or "convince" them together. I completed the build in about 45 minutes, but that's largely due to my taking my time and my inexperience with this kind of model kit. There are even a few unused parts left on the sprues - additions to my bits collection are always welcome!

Still a few morsels left on these bones.

Ptolemaios is shown here without paint, wash, or panel lining. I also have to go back and clean up the bubs left from cutting the parts off the sprues. Spray priming and painting will have to wait until the humidity dies down around here.

The one thing I don't like about this kit is the lack of a stand. I'm aware that this is common to Gunpla, but it's still annoying. I had to improvise a stand with a clear plastic cup for the photos in this post. Maybe I'll hunt down a compatible stand for Ptolemaios sometime.

Ptolemaios encounters a cube shaped spaceship.

The cost of this kit varies. It retails in Japan for the equivalent of about $8 USD. However, importing the kit adds considerably to the overall price - doubling it in some cases. I opted to pay $15 USD on Amazon, but that's with free shipping.

Friday, February 19, 2021

Wizkids Star Trek Deep Cuts Unpainted Miniatures Cardassian Galor Class

Once of the challenges of running Star Trek Adventures is how to represent the ships. My initial solution involved counters, hand-waving, and imagination. Not being content with that, I decided to use die cast models from Eaglemoss for the "hero" ships - the player character crewed ship and any vessels occupied by major non-player characters. That still left me with the issue of how to represent the other ship that tend to show up in a Star Trek roleplaying campaign - the one-offs, the bit players, and tin cans that show up to provide dramatic tension and the odd space battle.

Front three-quarters view of a ship design that takes more than its fair share of weapons fire in Star Trek.

I quickly ruled out more Eaglemoss models since I didn't want to throw that much money at the problem. Even the ones I own now were purchased on sale. Counters and imagination would be the most practical fix, but I wanted something with more aesthetic appeal.

The prepainted models from Star Trek Attack Wing by Wizkids look good, but the price is still a little too high for my needs. Then I found out about their Star Trek Deep Cuts Unpainted Ships. These are much lower in price, detailed, and even come pre-primed. I ordered a small selection and tucked them away as a rainy day project.

That day came in the form of a literal rainy day. It was too humid to spray prime or paint any new or ongoing projects. And I couldn't decide on a Reaper Bones miniature to paint – my usual go-to for a rainy day project. So I broke open the packaging on a Cardassian Galor Class and picked out some paints.

Rear three-quarters view. In setting, the ship design is modelled after the Cardassian Union's national emblem.

The Process:

I choose the Cardassian Galor Class over the other Deep Cuts models because it appeared to be a relatively quick and easy paint job. The Cardassians seem fond of browns, tans, and grays for their ships.

Primer
Deep Cuts miniatures come primed out of the package, so I could skip that step. The primer works well, holding on to the paint without beading.

Base Layer
I brushed on a couple of coats of Formula P3 Menoth White Base. The color is a little too light to match the reference images I found online. I was planning on using a wash, which would darken the base color.

Details
Certain areas on the Cardassian Galor Class glow red in the reference images I was using. These areas got picked out with Reaper 09279 Fresh Blood.

Wash Layers
A layer of Army Painter Warpaint Dark Tone Quickshade worked well to bring out the recessed details. I used a sponge to wipe off the excess since I didn't want to darken the whole figure. Next I brushed on a layer of Army Painter Warpaint Strong Tone Quickshade to add a little more brown to the base color.

Product packaging and size comparison between the Cardassian Galor Class and Klingon Bird-of-Prey.

Pros:
  • Good level of detail for a miniature this size (~2 inches or ~5 centimeters long).
  • The titular "Deep Cuts" takes washes well, making those details stand out.
  • Inexpensive.

Cons:
  • Scale. Wizkids' decision not to scale their Star Trek Attack Wing ships with each other was made long ago - that ship has sailed, but that won't stop me from complaining about it as it disappears over the horizon. The Cardassian Galor Class looks like a single-seat fighter compared with the other Deep Cuts ships I own - the Klingon Bird-of-Prey and Jem'Hadar Attack Ship. It is also too small to be in scale with Eaglemoss models. That's not a deal breaker for me, but does make me wish for an alternative at a similar price.


Overall, this was a quick and fun painting project. My only reservation about this product is the scale. Otherwise, it promises to do the job I bought it to do.